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Black pixel people me1
Black pixel people me1







  1. #Black pixel people me1 mod#
  2. #Black pixel people me1 update#
  3. #Black pixel people me1 code#
  4. #Black pixel people me1 Pc#

Therefore, whatever is up with this issue, it doesn’t appear to be caused by the game mis-detecting CPU features, because it seemingly doesn’t care about them in the first place.

#Black pixel people me1 code#

Moreover, a quick scan around the game’s code reveals that the game doesn’tĬheck for CPU capabilities. Without checking if they are supported, the game would most likely crash when trying to execute an illegal instruction. That reasoning is flawed, though if it was true that the game attempts to use 3DNow! instructions any time it runs on an AMD chip, Where they check for their presence, or at the very least check for the CPU vendor. Since we now had a good testing environment, the first theory to test was of course cpuid – if people are right in assuming that 3DNow! instructions are to blame, there should a place in the game’s code Providing a test environment with an AMD chip, insights, ideas as well as putting up with hundreds of blind guesses I usually throw around when trying to find the way to the root of such unknown problems. Thankfully, this time I’m not approaching research alone – Rafael Rivera got my back during the entire process of R&D,

black pixel people me1

Is this really the issue, or is it caused by something entirely different? Let’s find out! Part 1 – Research PreludeĮven though the issue is trivial to reproduce, I couldn’t look into it for the longest time for a simple reason – I don’t have access to any PCs with AMD hardware! Given that there are no known cases of this bug occurring on Intel CPUs and that 3DNow! instructions were exclusive to AMD, it’s no surprise the community assumed that this is the issue. Unrelated or not, the community consensus was that this was the cause of the bug and that the game tried to use those instructions upon detecting an AMD CPU. Compared to the older AMD chips, these lack a 3DNow! instruction set. Looking up existing discussions online, this issue seems to affect AMD FX and Ryzen chips. This makes the issue very unique and worth looking into. In the majority of cases, issues happen with a specific vendor of GPU and they don’t care about the CPU, while in this case, it’s the exact opposite. Issue is caused by a processor and not by a graphics card. However, to my best knowledge, this is the only case where a graphical What makes this issue particularly interesting? Vendor-specific bugs are nothing new, and games have had them for decades.

#Black pixel people me1 mod#

Some sources claim that an FPS Counter mod can also fix that issue, but I couldn’t find much information about it and the mod’s sources don’t seem to be available online,Īnd there is no documentation on how the mod tackles this error. Or modifying the game’s maps to remove broken lights, but seemingly the issue has never been fully understood.

black pixel people me1

While not unplayable, it’s definitely distracting. When playing the game on PCs with modern AMD processors, two areas in the game (Noveria and Ilos) show severe graphical artifacts: It was a decent port with no obvious flaws, that is until 2011 when AMD released their new Bulldozer-based CPUs.

#Black pixel people me1 Pc#

The first game was initially released by BioWare in late 2007 on Xbox 360 exclusively as a part of a publishing deal with Microsoft.Ī few months later in mid-2008, the game received PC port developed by Demiurge Studios. Mass Effect is a popular franchise of sci-fi roleplaying games.

#Black pixel people me1 update#

Scroll down to Download section for a download link.īuild 2 has been released! This update resolves a bug introduced by SilentPatchME which broke enemy AI during the Virmire mission. TL DR - if you are not interested in an in-depth overview of what was wrong with the game and how it was fixed, Fixing Mass Effect black blobs on modern AMD CPUs









Black pixel people me1